Looking at Speculative Fiction from Another Dimension.

Saw (Video Game, XBox) Review.

From ShockTillYouDrop:  While just about every major horror franchise has gotten a videogame (NES gave us the legendarily hard Friday the 13th and “4 Player” Nightmare on Elm St. games in the late ‘80s; Atari had Halloween and Texas Chainsaw Massacre… things they called games), Saw is possibly the only one that would contextually make sense in video game form. Half of the genre games released nowadays start off with someone trapped somewhere without knowing why (like most of the Saw films have), and the series’ locales are the same sort of burnt out warehouses, dungeons, and dilapidated houses that most survival games take place in anyway. In short, it’s no surprise Saw: The Video Game exists, only that it took this long to hit consoles.

Taking place between the first and second films, you play as Detective Tapp (Danny Glover in the first film, but looking/sounding like a much younger guy here thanks to Glover’s refusal to lend his likeness), who Jigsaw apparently took the time to save from his seemingly fatal wounds at the end of the first film. You wake up with a trap on your head, and once you get it off (not very hard), you begin a six to eight hour journey through the halls and rooms of an abandoned insane asylum, avoiding as many traps as you can while pursuing Jigsaw (whose identity is still unknown at this point in the Saw narrative) and occasionally rescuing other characters.

Read the rest of their review at the link below.

via Saw (Video Game, XBox)- ShockTillYouDrop.Com.

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  1. Saw (Video Game, XBox) Review. http://ff.im/-amPsi

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